package raytracer;

import game.Game;
import game.Profiler;

public class Main {
//	private static int numThreads = 2;
//	private static boolean jittered = true;
//	private static int jVal = 4;

	public static void main(String[] args) throws InterruptedException {
		Profiler.init();
		Game game = new Game();
		game.gameLoop();
		Profiler.dumpTotals();
	}
}
